Which dynamic routing protocol uses both delay and bandwidth to determine the best path to a destination?

Different routing protocols calculate their routing metrics from different parameters and with different formulas. Some use simple metrics (such as RIPv1 and RIPv2), and some use complex metrics (such as EIGRP).

RIPv1 and RIPv2 use only the hop count to determine the best path (the path with the smallest hop count is preferred). Because they do not consider bandwidth, RIPv1 and RIPv2 are not suitable for networks that have significantly different transmission speeds on redundant paths. For networks that use diverse media on redundant paths, routing protocols must account for bandwidth and possibly the delay of the links.

By default EIGRP uses the minimum bandwidth and accumulated delay of the path toward the destination network in its metric calculation. Other parameters (reliability and load) can also be used, but they should be configured only if the consequences are fully understood. If misconfigured, they might affect convergence and cause routing loops.

NOTE On Cisco routers, the bandwidth and delay metrics can be manually configured and do not necessarily reflect the link's true speed.

These bandwidth and delay metrics should be changed only if the consequences are well understood. For example, a bandwidth change might affect the QoS provided to data. As another example, EIGRP limits the amount of routing protocol traffic it sends to a percentage of the bandwidth value; changing the value could result in either too much bandwidth being used for routing protocol updates or updates not being sent in a timely manner.

EIGRP's minimum bandwidth is the minimum (slowest) bandwidth along the path. An interface's bandwidth is either the default value of the interface or as specified by the bandwidth command— this command is usually used on serial interfaces.

NOTE In earlier Cisco IOS releases, the default bandwidth on all serial ports was T1, or 1.544 megabits per second (Mbps). In the latest Cisco IOS releases, the default bandwidth varies with interface type.

EIGRP Metric Calculation

EIGRP calculates the metric by adding weighted values of different link characteristics to a destination network. The formula used is as follows:

Metric = (K1 * bandwidth) + (K2 * bandwidth)/(256 - load) + (K3 * delay)

If K5 does not equal 0, an additional operation is performed:

The K values in the previous formulas are constants with default values of K1 = K3 = 1 and K2 = K4 = K5 = 0. Therefore, by default, the formula is the following:

Metric = Bandwidth + Delay

The bandwidth used in this formula is calculated using the smallest (slowest) bandwidth along the path between the source and the destination, in kilobits per second (kbps). 107 is divided by that value, and the result is multiplied by 256.

The delay used in this formula is the sum of the delays in the path from the source to the destination, in tens of microseconds, multiplied by 256. Figure 7-6 presents a sample network to illustrate the EIGRP metric calculation.

Figure 7-6 Network for EIGRP Metric Calculation Example

---1 10.2.2.0/24 ------ 1 10.1.1.0/24 -—

128 kbps, 1544 kbps,

20,000 20,000 microseconds microseconds

In Figure 7-6, Router B advertises network 10.1.1.0 to Router A. The metric that Router B advertises for 10.1.1.0 is calculated as follows:

■ Bandwidth = (10,000,000/1,544) * 256 = 6476 * 256 = 1,658,031

■ Delay = (20,000/10) * 256 = 2000 * 256 = 512,000

Router A calculates the metric it puts in its routing table for 10.1.1.0 as follows:

■ Bandwidth = (10,000,000/128) * 256 = 20,000,000 (using the minimum bandwidth in the path—in this case, 128 kbps)

■ Delay = ((20,000 + 20,000)/10) * 256 = 1,024,000

The IGRP metric is the EIGRP metric divided by 256 because the metric for EIGRP is a 32-bit number versus the IGRP 24-bit metric; accordingly, EIGRP has additional granularity for route selection.

In the case of link-state protocols (OSPF and IS-IS), a cumulative cost or metric is used (the lowest cost or metric path is selected). OSPF uses cost for path calculation, usually reflecting the link's bandwidth. As a result, the highest accumulated bandwidth (lowest cost) is used to select the best path. The IS-IS interface metric defaults to 10 on Cisco routers; this value can be changed, to reflect different bandwidths, for example.

NOTE The IS-IS metric is known as the metric; the IS-IS specification defines four different types of metrics. All routers support Cost, the default metric. Delay, Expense, and Error are optional metrics. The default Cisco implementation of IS-IS uses Cost only, but the Cisco IOS does allow all four metrics to be set with optional parameters in the isis metric command.

BGP uses the AS-path attribute as part of its metric. The length of this attribute is the number of autonomous systems that must be traversed to reach a destination and is usually a factor that influences the path selection. BGP incorporates additional path attributes that can influence routing decisions; these can be manually configured.

Continue reading here: Routing Protocol Convergence

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Which dynamic routing protocol uses both delay and bandwidth to determine the best path to a destination?

Network Routing Protocols – IGRP, EIGRP, OSPF, ISIS, BGP

Overview of Routing Protocols

The purpose of routing protocols is to learn of available routes that exist on the enterprise network, build routing tables and make routing decisions. Some of the most common routing protocols include RIP, IGRP, EIGRP, OSPF, IS-IS and BGP.

There are two primary routing protocol types although many different routing protocols defined with those two types. Link state and distance vector protocols comprise the primary types.

Distance vector protocols advertise their routing table to all directly connected neighbors at regular frequent intervals using a lot of bandwidth and are slow to converge. When a route becomes unavailable, all router tables must be updated with that new information. The problem is with each router having to advertise that new information to its neighbors, it takes a long time for all routers to have a current accurate view of the network. Distance vector protocols use fixed length subnet masks which aren’t scalable.

Link state protocols advertise routing updates only when they occur which uses bandwidth more effectively. Routers don’t advertise the routing table which makes convergence faster. The routing protocol will flood the network with link state advertisements to all neighbor routers per area in an attempt to converge the network with new route information. The incremental change is all that is advertised to all routers as a multicast LSA update. They use variable length subnet masks, which are scalable and use addressing more efficiently.

Interior Gateway Routing Protocol (IGRP)

Interior Gateway Routing Protocol is a distance vector routing protocol developed by Cisco systems for routing multiple protocols across small and medium sized Cisco networks.

It is proprietary which requires that you use Cisco routers. This contrasts with IP RIP and IPX RIP, which are designed for multi-vendor networks.

IGRP will route IP, IPX, Decnet and AppleTalk which makes it very versatile for clients running many different protocols. It is somewhat more scalable than RIP since it supports a hop count of 100, only advertises every 90 seconds and uses a composite of five different metrics to select a best path destination.

Note that since IGRP advertises less frequently, it uses less bandwidth than RIP but converges much slower since it is 90 seconds before IGRP routers are aware of network topology changes. IGRP does recognize assignment of different autonomous systems and automatically summarizes at network class boundaries. As well there is the option to load balance traffic across equal or unequal metric cost paths.

Characteristics

  • Distance Vector
  • Routes IP, IPX, Decnet, Appletalk
  • Routing Table Advertisements Every 90 Seconds
  • Metric: Bandwidth, Delay, Reliability, Load, MTU Size
  • Hop Count: 100
  • Fixed Length Subnet Masks
  • Summarization on Network Class Address
  • Load Balancing Across 6 Equal or Unequal Cost Paths ( IOS 11.0 )
  • Metric Calculation = destination path minimum BW * Delay (usec)
  • Split Horizon
  • Timers: Invalid Timer (270 sec), Flush Timer (630 sec), Holddown Timer (280 sec)

Enhanced Interior Gateway Routing Protocol (EIGRP)

Enhanced Interior Gateway Routing Protocol is a hybrid routing protocol developed by Cisco systems for routing many protocols across an enterprise Cisco network.

It has characteristics of both distance vector routing protocols and link state routing protocols. It is proprietary which requires that you use Cisco routers. EIGRP will route the same protocols that IGRP routes (IP, IPX, Decnet and Appletalk) and use the same composite metrics as IGRP to select a best path destination.

As well there is the option to load balance traffic across equal or unequal metric cost paths. Summarization is automatic at a network class address however it can be configured to summarize at subnet boundaries as well. Redistribution between IGRP and EIGRP is automatic as well. There is support for a hop count of 255 and variable length subnet masks.

Convergence

Convergence with EIGRP is faster since it uses an algorithm called dual update algorithm or DUAL, which is run when a router detects that a particular route is unavailable. The router queries its neighbors looking for a feasible successor. That is defined as a neighbor with a least cost route to a particular destination that doesn’t cause any routing loops. EIGRP will update its routing table with the new route and the associated metric. Route changes are advertised only to affected routers when changes occur. That utilizes bandwidth more efficiently than distance vector routing protocols.

Autonomous Systems

EIGRP does recognize assignment of different autonomous systems which are processes running under the same administrative routing domain. Assigning different autonomous system numbers isn’t for defining a backbone such as with OSPF. With IGRP and EIGRP it is used to change route redistribution, filtering and summarization points.

Characteristics

  • Advanced Distance Vector
  • Routes IP, IPX, Decnet, Appletalk
  • Routing Advertisements: Partial When Route Changes Occur
  • Metrics: Bandwidth, Delay, Reliability, Load, MTU Size
  • Hop Count: 255
  • Variable Length Subnet Masks
  • Summarization on Network Class Address or Subnet Boundary
  • Load Balancing Across 6 Equal or Unequal Cost Paths (IOS 11.0)
  • Timers: Active Time (180 sec)
  • Metric Calculation = destination path minimum BW * Delay (msec) * 256
  • Split Horizon
  • LSA Multicast Address: 224.0.0.10

Open Shortest Path First (OSPF)

Open Shortest Path First is a true link state protocol developed as an open standard for routing IP across large multi-vendor networks. A link state protocol will send link state advertisements to all connected neighbours of the same area to communicate route information. Each OSPF enabled router, when started, will send hello packets to all directly connected OSPF routers.

The hello packets contain information such as router timers, router ID and subnet mask. If the routers agree on the information they become OSPF neighbours. Once routers become neighbours they establish adjacencies by exchanging link state databases. Routers on point-to-point and point-to-multipoint links (as specified with the OSPF interface type setting) automatically establish adjacencies. Routers with OSPF interfaces configured as broadcast (Ethernet) and NBMA (Frame Relay) will use a designated router that establishes those adjacencies.

Areas

OSPF uses a hierarchy with assigned areas that connect to a core backbone of routers. Each area is defined by one or more routers that have established adjacencies. OSPF has defined backbone area 0, stub areas, not-so-stubby areas and totally stubby areas. Area 0 is built with a group of routers connected at a designated office or by WAN links across several offices. It is preferable to have all area 0 routers connected with a full mesh using an Ethernet segment at a core office. This provides for high performance and prevents partitioning of the area should a router connection fail. Area 0 is a transit area for all traffic from attached areas. Any inter-area traffic must route through area 0 first. Stub areas use a default route to forward traffic destined for an external network such as EIGRP since the area border router doesn’t send or receive any external routes. Inter-area and intra-area routing is as usual. Totally stubby areas are a Cisco specification that uses a default route for inter-area and external destinations. The ABR doesn’t send or receive external or inter-area LSA’s. The not-so-stubby area ABR will advertise external routes with type 7 LSA. External routes aren’t received at that area type. Inter-area and intra-area routing is as usual. OSPF defines internal routers, backbone routers, area border routers (ABR) and autonomous system boundary routers (ASBR). Internal routers are specific to one area. Area border routers have interfaces that are assigned to more than one area such as area 0 and area 10. An autonomous system boundary router has interfaces assigned to OSPF and a different routing protocol such as EIGRP or BGP. A virtual link is utilized when an area doesn’t have a direct connection to area 0. A virtual link is established between an area border router for an area that isn’t connected to area 0, and an area border router for an area that is connected to area 0. Area design involves considering geographical location of offices and traffic flows across the enterprise. It is important to be able to summarize addresses for many offices per area and minimize broadcast traffic.

Convergence

Fast convergence is accomplished with the SPF (Dijkstra) algorithm which determines a shortest path from source to destination. The routing table is built from running SPF which determines all routes from neighbor routers. Since each OSPF router has a copy of the topology database and routing table for its particular area, any route changes are detected faster than with distance vector protocols and alternate routes are determined.

Designated Router

Broadcast networks such as Ethernet and Non-Broadcast Multi Access networks such as Frame Relay have a designated router (DR) and a backup designated router (BDR) that are elected. Designated routers establish adjacencies with all routers on that network segment. This is to reduce broadcasts from all routers sending regular hello packets to its neighbors. The DR sends multicast packets to all routers that it has established adjacencies with. If the DR fails, it is the BDR that sends multicasts to specific routers. Each router is assigned a router ID, which is the highest assigned IP address on a working interface. OSPF uses the router ID (RID) for all routing processes.

Characteristics

  • Link State
  • Routes IP
  • Routing Advertisements: Partial When Route Changes Occur
  • Metric: Composite Cost of each router to Destination (100,000,000/interface speed)
  • Hop Count: None (Limited by Network)
  • Variable Length Subnet Masks
  • Summarization on Network Class Address or Subnet Boundary
  • Load Balancing Across 4 Equal Cost Paths
  • Router Types: Internal, Backbone, ABR, ASBR
  • Area Types: Backbone, Stubby, Not-So-Stubby, Totally Stubby
  • LSA Types: Intra-area (1,2) Inter-area (3,4), External (5,7)
  • Timers: Hello Interval and Dead Interval (different for network types)
  • LSA Multicast Address: 224.0.0.5 and 224.0.0.6 (DR/BDR) Don’t Filter !
  • Interface Types: Point to Point, Broadcast, Non-Broadcast, Point to Multipoint, Loopback

Integrated IS-IS

Integrated Intermediate System – Intermediate System routing protocol is a link state protocol similar to OSPF that is used with large enterprise and ISP customers. An intermediate system is a router and IS-IS is the routing protocol that routes packets between intermediate systems. IS-IS utilizes a link state database and runs the SPF Dijkstra algorithm to select shortest paths routes. Neighbor routers on point to point and point to multipoint links establish adjacencies by sending hello packets and exchanging link state databases. IS-IS routers on broadcast and NBMA networks select a designated router that establishes adjacencies with all neighbor routers on that network. The designated router and each neighbor router will establish an adjacency with all neighbor routers by multicasting link state advertisements to the network itself. That is different from OSPF, which establishes adjacencies between the DR and each neighbor router only. IS-IS uses a hierarchical area structure with level 1 and level 2 router types. Level 1 routers are similar to OSPF intra-area routers, which have no direct connections outside of its area. Level 2 routers comprise the backbone area which connects different areas similar to OSPF area 0. With IS-IS a router can be an L1/L2 router which is like an OSPF area border router (ABR) which has connections with its area and the backbone area. The difference with IS-IS is that the links between routers comprise the area borders and not the router. Each IS-IS router must have an assigned address that is unique for that routing domain. An address format is used which is comprised of an area ID and a system ID. The area ID is the assigned area number and the system ID is a MAC address from one of the router interfaces. There is support for variable length subnet masks, which is standard with all link state protocols. Note that IS-IS assigns the routing process to an interface instead of a network.

Characteristics

  • Link State
  • Routes IP, CLNS
  • Routing Advertisements: Partial When Routing Changes Occur
  • Metric: Variable Cost (default cost 10 assigned to each interface)
  • Hop Count: None (limited by network)
  • Variable Length Subnet Masks
  • Summarization on Network Class Address or Subnet Boundary
  • Load Balancing Across 6 Equal Cost Paths
  • Timers: Hello Interval, Hello Multiplier
  • Area Types: Hierarchical Topology similar to OSPF
  • Router Types: Level 1 and Level 2
  • LSP Types: Internal L1 and L2, External L2
  • Designated Router Election , No BDR

Border Gateway Protocol (BGP)

Border Gateway Protocol is an exterior gateway protocol, which is different from the interior gateway protocols discussed so far. The distinction is important since the term autonomous system is used somewhat differently with protocols such as EIGRP than it is with BGP. Exterior gateway protocols such as BGP route between autonomous systems, which are assigned a particular AS number. AS numbers can be assigned to an office with one or several BGP routers. The BGP routing table is comprised of destination IP addresses, an associated AS-Path to reach that destination and a next hop router address. The AS-Path is a collection of AS numbers that represent each office involved with routing packets. Contrast that with EIGRP, which uses autonomous systems as well. The difference is their autonomous systems refer to a logical grouping of routers within the same administrative system.

An EIGRP network can configure many autonomous systems. They are all managed by the company for defining route summarization, redistribution and filtering. BGP is utilized a lot by Internet Service Providers (ISP) and large enterprise companies that have dual homed internet connections with single or dual routers homed to the same or different Internet Service Providers. BGP will route packets across an ISP network, which is a separate routing domain that is managed by them.

The ISP has its own assigned AS number, which is assigned by InterNIC. New customers can either request an AS assignment for their office from the ISP or InterNIC. A unique AS number assignment is required for customers when they connect using BGP. There are 10 defined attributes that have a particular order or sequence, which BGP utilizes as metrics to determine the best path to a destination.

Companies with only one circuit connection to an ISP will implement a default route at their router, which forwards any packets that are destined for an external network. BGP routers will redistribute routing information (peering) with all IGP routers on the network (EIGRP, RIP, OSPF etc) which involve exchange of full routing tables. Once that is finished, incremental updates are sent with topology changes. Each BGP router can be configured to filter routing broadcasts with route maps instead of sending/receiving the entire internet routing table.

BGP Routing Table Components

  • Destination IP Address / Subnet Mask
  • AS-Path
  • Next Hop IP Address

Shaun Hummel is the author of Networking Quick Start Guide: Routing, Switching, Wireless and Application Services Fundamentals.

Article Source: http://EzineArticles.com/?Network-Routing-Protocols—IGRP,-EIGRP,-OSPF,-ISIS,-BGP&id=2891289

Which dynamic routing protocol uses both delay and bandwidth to determine the best path to a destination?